Game
Blackout
9 months ago

I'm finally revisiting this game. Looking back on it there's alot in the mechanics and location that I want to change.




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I have been working on fleshing out the custom night since I think it will be the best part of the game. On another note look at this funky lil guy.

HERE HE IS! Finally, I am showing off Barry, the main animatronic. I'm super happy with how he looks now and I'm so excited to get to work on the other characters! I'll probably end up continually tweaking his appearance but he won't change much from this

Here's Garry the groundhog! He's the drummer of the band and a grumpy old man. (I accidentally put him on the piano lol) I managed to finish him before Christmas came, I'll most likely start working on the next 2 characters after Christmas!

We are under attack!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.