Game
Dot Executable
3 years ago

I'm going to completely restart on the engine, and am going to port the maps and data into that new engine. I will make saving the game's state completely encapsulate all data, aside from in-game sound. I intend to add support for multiplayer soon. (2/2)




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Parallax Scrolling, custom music and art, no game engine, just java type vibes :)

This is the opening to my game: Dot Executable. I consider the game currently 'beta'. I am adding chapters to the game as I create them. It's a horror/adventure rpg. Maybe keep up with it, as this is my life's work.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Showing off player 2 😎

What do you think?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!