Game
TheDractoniaStory
2 months ago

I'm in the process of coding the basic battle mechanics for this game, and I'm faced with an interesting question: Is it necessary to have battles where more than two sides are involved at the same time? It would probably look pretty funny)




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С начала разработки прошло около недели, и у меня есть первая версия глобальной карты (и первый пост!). Все здесь сгенерировано процедурно, и я могу менять параметры, чтобы добиться лучшего результата, или вовсе наделить каждую компанию уникальным миром!

Perhaps to kick off development, I'll also share the systems I've implemented in a few hours: terrain, my A*-based pathfinding, units, a group of soldiers and its builds.

It's been about a week since development started, and I have the first version of the global map. Everything here is procedurally generated, and I can change the parameters to get a better result, or give each company a unique world altogether!

A new update with bug fixes, rebalancing of characteristics and adding a bunch of new mechanics is near!

Пожалуй, под начало разработки поделюсь также и реализованными мной за несколько часов системами: местность, мой поиск пути, основанный на A*, юниты, группа солдат и ее построения.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Fan art for Foolish I'm feeling kinda better so I drew this

Have a good Boi

I-Buki

Mio-Da!

Ibuki Mioda!

Update 2.627

New challenges & new effects!