Game
Five Nights at Treasure Island: Paranoia Expanded (Working Title)

4 months ago

I'm kinda getting squahsed by responsibilities, but when I get the free time for it I wanna start working on this game again.

As a peace offering, have an very unfinished and confusing roster I slapped together specifically to confuse you




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I think these are all the mechanics I'm gonna include outside of a couple character exclusive ones (and probably the power-outtage but IDk where to put a big lever yet)

In case anyone wanted to hear the Hourglass voice lines, here they are

Have some PNMinnie lines, on the house (voiced by me)

this game can't be real.

Replaced those Fnati 2: Magic Kingdom cameras I was using.

As much as I like those camera renders, the purple coloring contrasted too much with the orangey-green color scheme of the other cameras.

I'm getting a little tired of rendering, or honestly im getting tired of drawing humans, drawing the toons is so much more fun.

Also Chris from Mac Tonight at the end

I'm still putting in normal nights no matter what, but if this game had a roguelike mode how would you guys feel? (Image here for no reason)

"It's me, Mickey!"

Here he comes! :)