Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
4 months ago

I’m like really close to getting the layering down, but the faults aren’t actually on the engine, but from oversights thankfully-

I’ll try to get them fixed soon, but hopefully it’s not as bad




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Thought about this for a while, but I decided to change Elliott's design up a bit, moved the white dots on his face closer to his eyes, just a minor change

Been thinking about some things, and directed graphs since I realized that coordinate comparing isn't really enough with what I'm going for, even with this I'm gonna have to think up of some ways to get things the way I want it

Got the loading and unloading of entities in

So I can add these collectables back in, but THIS time, instead of just being "insert standard common collectable", they do have a small but significant function in the gameplay unlike before

Benjiro (aka @BenjiroBoi ) gets very angry and becomes SSJ2, at last... at last Benjiro's fury exceeds its bounds?

Yeah

It's because of the normal speed of the player, but still

levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.

My last drawing for now, here’s Chai! I freaking nailed it on this one, still needed to work on the arms. I guess now I can finally rest.

@BenjiroBoi for making Chai, probably one of my favorites. ☕️

Gotta Go Fast

Boost extensions are real

The tech is gonna be CRAZY

When he said that he’s been in the navy, the first thing that popped up in my mind was Top Gun. ._.

@BenjiroBoi

Bad news guys I accidentally deleted everything by accidentally clicking the block- oh wait nvm

But yeah I managed to create it!

There's actually a reason why I did it this way than doing the standard way of doin it

bless the file extention