Game
Caverns And Dryads



2 months ago

I'm making the spellcasting ui. These are just rough drafts or placeholders. It will change a lot, and as you see there are repeated bad icons. But I thought you may find it interesting. In some days you'll see the final one. The third screen is some code




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Now I'm going to implement the part of the wizard a bit. His name is Sioul. He's here to assist Tamzyn in her adventure. This is the screenshot of the stats scene. Sioul doesn't fight with weapons like Tamzyn, but with spells. They make a nice team.

I've been implementing the magic system, the visual effect of fireball, and the basics of the male wizard that shares adventures with Tamzyn, Siuol. Next is to add the visuals and logic and sounds for all the spells.

I've added some screenshots to my game page so you can have a sneak peek. Go to my game page, these are just a few. They may change a little. Stay tuned for the alpha release!

Insert credits? Nah. Insert sword.

The real cyberpunk experience: fighting capitalism one vending machine at a time.

#pixelart #gamedev #indiedev #madewithunity

Una pantalla de la versión española de mi juego.

A Spanish version screen of one of the monsters. The game will be translated into English, French and Spanish.

"You fight, you loot… and then everyone strikes a majestic T-pose. ✨"

Help us squash the bugs (or embrace them?) on Kickstarter: https://www.kickstarter.com/projects/1585503379/gig-crawler

#GigCrawler #GameDev #IndieGame #Kickstarter

I just made a forum for the game! Join and discuss and ask about the core ideas for now, and will grow as I develop the game! :) https://cavernsanddryads.foroactivo.com/

Sioul the wizard is the companion of Tamzyn in my game Caverns and Dryads. He's your secret weapon that can finish a combat when everything else fails. The dynamic between them too is crucial: both complement as a team.

I've finally figured out what the new "antimagic" zone will look like!

I've updated its appearance, and when you're in it, you'll have a slight clouding.

I am closer to release my minimal version of my game! Made great progress and now it's quite fun, even addictive. I'm plsytesting andworking more on the images. This is one of them.