Game
One Final Night at Freddy's
10 years ago

I'm nearly done with the map!


So far I have made the basic shape of the building, so now I need to import the desk, the tables and balloons, and a few things here and there. I need to add doors, and put in the cameras in the position.

After that I can export it as a UT map, then into Unreal 4. After that I can just add textures and put in the extra props like the poster, the fan, the light buttons on the doors, ETC.

i already have enough beta testers so I no longer need them.



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So

i may or may not make an full art of some person or i may just leave this like that-

Runestones: from concept to in-game model🗿

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname