Hello everyone!
It’s been awhile since I’ve come out with a new version and I’m sorry for that, but I can explain!
After visiting my friends for a bit (like almost 2 weeks) I came back home and then the next morning my Wi-Fi got shut off.
This stopped a lot of my motivation for this project since I have RPG Maker on steam and my computer wouldn’t always offer to play in offline mode. So I barely got any work done on it.
Have no fear though! The project will continue after I move into my new place in about 3 weeks, maybe 4 weeks max. Until then please be patient!
Again I’m sorry for not updating the game in awhile
Have a nice day!
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
brung back my old oc plus a new one
...they don`t have names yet tho
Alone Together....
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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