◽ Game isn't any more on the Unreal Engine 5.
◽ Game will have a new concept, that's why we moved release date.
◽ New mechanics that weren't in prologue before (e.g. new Night Vision Camera)
One more thing. I could release that prologue this month... But optimalization was so bad. That's my fault because I was using "LEVEL BLUEPRINT" most the time. This method isn't good for optimalization.
So, yes. I've started prologue one more time but on the Unreal Engine 4.
Next up
Work in progress... See you in November!
Unreal...
1. We have changed our project name.
Place: Basement is now Happy Place: Brian & Friends.
2. We are happy to annouce that we are working on a demo of the game. Esteminated release date is November of 2022. We'll give you more information soon.
The Prologue.
Oh, I love it <3
...
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^










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