◽ Game isn't any more on the Unreal Engine 5.
◽ Game will have a new concept, that's why we moved release date.
◽ New mechanics that weren't in prologue before (e.g. new Night Vision Camera)
One more thing. I could release that prologue this month... But optimalization was so bad. That's my fault because I was using "LEVEL BLUEPRINT" most the time. This method isn't good for optimalization.
So, yes. I've started prologue one more time but on the Unreal Engine 4.
Next up
Work in progress... See you in November!
Unreal...
The Prologue.
1. We have changed our project name.
Place: Basement is now Happy Place: Brian & Friends.
2. We are happy to annouce that we are working on a demo of the game. Esteminated release date is November of 2022. We'll give you more information soon.
...
Oh, I love it <3
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday










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