◽ Game isn't any more on the Unreal Engine 5.
◽ Game will have a new concept, that's why we moved release date.
◽ New mechanics that weren't in prologue before (e.g. new Night Vision Camera)
One more thing. I could release that prologue this month... But optimalization was so bad. That's my fault because I was using "LEVEL BLUEPRINT" most the time. This method isn't good for optimalization.
So, yes. I've started prologue one more time but on the Unreal Engine 4.
Next up
Unreal...
...
Oh, I love it <3
Work in progress... See you in November!
1. We have changed our project name.
Place: Basement is now Happy Place: Brian & Friends.
2. We are happy to annouce that we are working on a demo of the game. Esteminated release date is November of 2022. We'll give you more information soon.
The Prologue.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
So
i may or may not make an full art of some person or i may just leave this like that-
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.










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