◽ Game isn't any more on the Unreal Engine 5.
◽ Game will have a new concept, that's why we moved release date.
◽ New mechanics that weren't in prologue before (e.g. new Night Vision Camera)
One more thing. I could release that prologue this month... But optimalization was so bad. That's my fault because I was using "LEVEL BLUEPRINT" most the time. This method isn't good for optimalization.
So, yes. I've started prologue one more time but on the Unreal Engine 4.
Next up
Unreal...
Work in progress... See you in November!
1. We have changed our project name.
Place: Basement is now Happy Place: Brian & Friends.
2. We are happy to annouce that we are working on a demo of the game. Esteminated release date is November of 2022. We'll give you more information soon.
The Prologue.
...
Oh, I love it <3
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Regular exercise is key for healthy wings.
Try it out!










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