◽ Game isn't any more on the Unreal Engine 5.
◽ Game will have a new concept, that's why we moved release date.
◽ New mechanics that weren't in prologue before (e.g. new Night Vision Camera)
One more thing. I could release that prologue this month... But optimalization was so bad. That's my fault because I was using "LEVEL BLUEPRINT" most the time. This method isn't good for optimalization.
So, yes. I've started prologue one more time but on the Unreal Engine 4.
Next up
...
Work in progress... See you in November!
1. We have changed our project name.
Place: Basement is now Happy Place: Brian & Friends.
2. We are happy to annouce that we are working on a demo of the game. Esteminated release date is November of 2022. We'll give you more information soon.
The Prologue.
Oh, I love it <3
Unreal...
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.










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