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10
3 months ago

I’m trying to make animations finally


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Character selection sneakpeak

Ok so i had already made a character selection and posted it on scratch, but this version now also displayies the cooldown for each move (current one are placeholders) and now you can ACTUALLY select the characters to use!

idk how any of this works i'm new

Pursuer from the roblox game die of death #GJAsks

You’ll be able to play as the “test dummy” in the future

Also fun fact #3: since this guy takes damage and heals in reverse, he can’t eat nor sleep as that would hurt him a lot, so instead he entrateins himself by getting “injured”, or in his case healed.

alrighty here i made a classic sans remodel so that not only it looks nicer, but now it also doesn't look weird when u remove parts from him.

made this so poses, animations and fan-made models look nicer

also imma put #FanArtFriday cus why not

Fun Fact #2:

Classic sans will have more masteries than skins

Fun fact #4: hardmode sans will ALWAYS have half of his body covered in shadows, no matter where he is or how strong the lighting surrounding him is.

Because of this, some sanses speculated that it’s not a shadow, but rather just the color of a marker.

Fixed some small but annoying issues with the original papyrus model, alongside his Too Far mastery (Old model on the left side and new model on the right side).

Since in the game the movement options are very limited (only being able to go left/right and jump), i’ve decided that from now on you’ll be also able to CROUCH by pressing ‘S’.

This allows the attacks to be a lil' more dogeable and so feel more fair.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday