2 years ago

I'm using dynamic bone for my character's scarf. It behaves as expected most of the time, but for some reason, certain animations cause it to ignore the gravity I'm applying in settings.

EDIT: Dev said to use force instead of gravity. Seems to have fixed




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For #ScreenshotSaturday we have a sneak peak at the intro for the fight against Spike. Seems like he's a lot more brutal than the other band members...

Don't worry, I'm still hard at work on this game. I know it's been a while since I posted. I am focusing on putting more frequent dev logs on my Patreon, but I should definitely start posting more on here as well. I'll try to do that from now on

For #ScreenshotSaturday, I have for you the first of Leonard's two planned attacks

Meet the Fidgety Fox! Your friend-to-be in our upcoming Rhythm-based platformer called The Friendliest Skunk!

Wishlist the game on Steam!

https://store.steampowered.com/app/3833330/The_Friendliest_Skunk

The hurt/knockdown sprites for Johnny

Every dodge matters!

Time it right to escape death. Miss it, and the cult takes your blood.

#screenshotsaturday #gamedev

Here's the intro for the boss "battle" with Johnny

GOTEEEM

#ScreenshotSaturday

Got the Tanager battle set up just in time for #ScreenshotSaturday

Man, this looks like a crazy tough battle! How is anyone supposed to beat him?

Senior Sunset releases for free on October 24th!

Very proud of how this tail whip animation turned out