2 years ago

I'm using dynamic bone for my character's scarf. It behaves as expected most of the time, but for some reason, certain animations cause it to ignore the gravity I'm applying in settings.

EDIT: Dev said to use force instead of gravity. Seems to have fixed




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Al is another mini boss for Mission 2, and the drummer for Instinct

Still working on assets for the Mission 2 intro. Here's Leonard, the bassist for Instinct, and a mini boss for Mission 2

The culmination of all that sprite work I've been doing, all for a six second clip

Welcome to Sharkdwell! Home of sharkfolk, airships, mechanical legs and to you. 🦈

A formerly unremarkable town deep into the ocean, it became prosperous with the discovery of Sharknite by Sir Reginald Sharkingston. This is where you begin your travels. ⛏️

Want an incredible commission like this one by @LUKELCS and @jasxy_ ? Get one here:

https://colorcharityevent.carrd.co/#

Only one week left!

While development on RUMOUR's demo is wrapping up, we wanted to compare how much things have changed throughout all these months of development! #gamedev #indiedev #indiegame #comingsoon #rumour #horrorgame

Another "mini boss" for Mission 2. Johnny is the keyboardist for Instinct, and an insufferable vlogger

Got the Tanager battle set up just in time for #ScreenshotSaturday

Man, this looks like a crazy tough battle! How is anyone supposed to beat him?

Starting to add sound effects. What kind of sounds would make the game scarier? #gamedev #horror

I've got the Al battle finalized. The one thing I didn't get footage of is his one-two combo