I'm working on Sound Options for the game & a few more things :)
Added the final status effect,
SALT.
When in contact with it, the debuff gets maxed and slowly goes away, while the player is affected their jump and movement will be reduced/slowed.
BLEED, will continuously build up until it's full and it damages the player, can't be removed.
FILTH, will build up the more filth you touch, once full it will hurt the player, it can be removed.
sped
how much money you guys got?
Who's your valentine?
HOW TO get your VRoid Model into Resonite
(or any other avatar for that matter.)
https://www.youtube.com/watch?v=V0I8jEkQIHc
I hope you guys are having a swell evening!
I got a funny hat and @Azzy_Mezzy 's art on my wall
-who's that?
-idk bird.
new double jump, hover & "jumping from stairs/ledges" animations.
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