Game
Her Nightmares: Redacted

3 years ago

I'm working on Sound Options for the game & a few more things :)




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BLEED, will continuously build up until it's full and it damages the player, can't be removed.

FILTH, will build up the more filth you touch, once full it will hurt the player, it can be removed.

Added the final status effect,

SALT.

When in contact with it, the debuff gets maxed and slowly goes away, while the player is affected their jump and movement will be reduced/slowed.

I've never seen such beautiful art before

lmao

TEARS, when in contact with anything that gives you this status, the meter will slowly get filled and when it's full you will get healed by 1.

TEARS also removes negative statuses.

Office - Second Scene, NOW VOICED!!

NOTE: The dialogue volume is a bit off in this clip but it is fixed, just to lazy to record a new clip

mmmmmmmh, leveling system.

sped

I'm just cool like that

After looking at the poll I made earlier, I've decided to use a slightly different version on the "lab" walls, the first design feels to "boxy". I will probably tweek it more later.

I'm also showing off some other stuff

You can now roll while in slime form. (you move a little bit faster than running, but you can't roll up stairs)

NEW ABILITY

When running out stairs/ledges, the player will leap forward with a slight boost in speed, timing a jump will increase the boost.