1 year ago

I made a Baxter soyjak, Don't ask why

@Nater_




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Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)

Man, I didn't think animating a jumpscare would be so stressful... (especially with a not-so-great laptop)

WHAT'S THAT

office gameplay (there is a little bit of a lever glitch but ill fix it eventually

- .... . -.-- / ... .... --- ..- .-.. -.. -. .----. - / -- --- ...- . .-.-.- .-.-.- .-.-.- / -... ..- - / - .... . -.-- / -.. --- .-.-.- .-.-.- .-.-.- / .- -. -.. / - .... . -.-- / -.-. --- -- . / ..-. --- .-. / -.-- --- ..- .-.-.- .-.-.- .-.-.-

I swear there was more then just one...

I just need to program one character and I'll have enough material for a demo (although I'll also have to wait for the composer to do the menu music).

new thumbnail and banner made by my pal @walter41 Go follow him, he's very talented!

The Office is partly done!

I've been much more motivated this week because a FNAF YouTuber I admire featured this game in one of their news videos, and I thought it would be a good idea to show what I've been doing...