Next up
Hello! I just thought like posting something here, so have a look at some small visual and environmental tweaks I've made for HN Reality! (Don't worry, I'm not spoiling anything new.)
Also, I'm not fully back to working on fangames for now.
Important announcement!
Although the game itself is not finished, the game page for HN Pre-Alpha Remastered is out! Make sure to follow the game's page to receive updates on development.
You can find the game here:
My dear golden hour,
Warning 1414: Low battery, visual input quality reduced
Hello again! I know development hasn't been that quick lately, so I thought I should give you all a small visual update as I know we have been quite inactive on here.
Dynamic non-scripted sounds, catching methods based on where the player is looking and some other small things
Something's wrong..
Hello, everyone! Since you're still here, I would like to hear your opinions on my lighting that I made for HNR, because this really is an experimental style for me (ignore the oil-post-processing effect).
Just a baked lighting screenshot
We have updated our fangame's promotional material!
Have a look at the new oil-painting style:
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