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Just a baked lighting screenshot
We would like to announce that the drafted build of our game you've all seen here for a long time * IS OUT! *
Although it's very unstable and has remained untouched for a very long time (one year), we thought it would be nice for you to have fun!(ARTICLE)
Home sweet home!
Hello! I just thought like posting something here, so have a look at some small visual and environmental tweaks I've made for HN Reality! (Don't worry, I'm not spoiling anything new.)
Also, I'm not fully back to working on fangames for now.
Warning 1414: Low battery, visual input quality reduced
My dear golden hour,
A prisoner to the mind
Hello, everyone! Since you're still here, I would like to hear your opinions on my lighting that I made for HNR, because this really is an experimental style for me (ignore the oil-post-processing effect).
Even though I've done a pole , I might still have to use baked lighting for performance reasons and game mechanics, like screwing in bulbs to be able to see. (Bulb holders and doors will always have a slight glow in a pitch black room).
Hello, everyone! Since this game has had practically no gameplay updates, we wanted to show you a quick test of the environment. Enjoy!




























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