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A prisoner to the mind
Hello, everyone! Since this game has had practically no gameplay updates, we wanted to show you a quick test of the environment. Enjoy!
Dynamic non-scripted sounds, catching methods based on where the player is looking and some other small things
Hello again! I know development hasn't been that quick lately, so I thought I should give you all a small visual update as I know we have been quite inactive on here.
Just a baked lighting screenshot
2nd floor teaser..
My dear golden hour,
The exit is calling.. but is it your true escape?
Hello! I just thought like posting something here, so have a look at some small visual and environmental tweaks I've made for HN Reality! (Don't worry, I'm not spoiling anything new.)
Also, I'm not fully back to working on fangames for now.




























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