Game
LISA: Timeless in Pointless - Drunkard's Paradise
3 years ago

I made a thing. Only time will tell if this is a good idea.




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Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.

I have no idea why it took me this long to do that first thing.

Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

Labor Day.

I am never playing Enforcer ever again.

Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

I've been trying to do this for literal years.

My hands were numb by the end (although part of that was because of some videos I was half watching at the same time)

Now I can play Nuclear Throne like a normal person! I NEVER have to do this again!

I did it because the schnoz felt off center.

And also to fix the game breaking bug, that too.

No idea why I feel like updating this so much lately, but here's some stuff.