Game
LISA: Timeless in Pointless - Drunkard's Paradise
2 years ago

I made a thing. Only time will tell if this is a good idea.




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Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

Labor Day.

No idea why I feel like updating this so much lately, but here's some stuff.

I did it because the schnoz felt off center.

And also to fix the game breaking bug, that too.

Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.

If you're already doing a playthrough, and Ham is level 10 or higher, I'd wait to download this until after you've beaten the mod. Otherwise you'd have to reload a save before then to get the new moves and Electric Palm (you learn that at level 10 now).

Adding this wasn't my first choice, but it's an optional little thing and people asked for it so might as well.

Cow Tools.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

I'm not sure if 1.1.10 or 1.2.0 fits more, but I like the idea of getting to update 1.1.11 so eh, I'll stick with this.

This should have come out in April, but I took a REALLY long time to both start and finish my test playthrough.