
I made some Graphic updates, optimization, and fixed some minor issues as some problems with the User Interface.
Next up
What the hell was I thinking when I did this a year ago.
har
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
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Seal Island Intro! For #ScreenshotSaturday!
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