Game
Hayami-Chan (old)

5 years ago

I made the HUD look a bit different

What do you guys think, should the good/bad counters be visible as you play? check latest devlog video

It could make for a cooler experience, but still. If ppl don't know about the system, they might all use the bad one




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This is the screen used instead of the "going to sleep" screen from the first game.

Right now I'm working on the story of Hayami-Chan & how she came to be. I don't want to reveal to much about it in-game, just clues and such things.

Made a little more progress this week

I added a new a character

All the suggestions from people has been really overwhelming, sadly i can't add everything. But I'll try to add as much as I can to the best of my ability.

PASSING THE TIME

By going to your office, you can pass the time to 18:00 (the evening).

Allowing you to "call it a night" and enter the night section (where you can look out the peephole etc).

Meeting Tai for the first time

work in progress

Trying out transitions with "pixel-art" and stuff.

Renaming the game to simply, HAYAMI-CHAN

Previous poll I had was 50/50 on just having Hayami-Chan and giving it a subtitle.

When the game comes out and I make a major update I might add a subtitle to the game or I'll just save the subtitle for a sequel.

Been working on the title screen and a how to play section and some minor fixes.

I know I've said this a lot recently, but I've been very busy lately, I'll try to wrap up the game ASAP

a short little experience is better then devlogs and excuses.

I've added Hayami-Chan to the Nightmare sequence. She will appear randomly in the rooms & you'll have to do your best to not be in the same room as her.

She will fill up your Stress & when at 100% it's Game Over. Survive until you wake up at 6AM.

I just finished 2 more endings!

I was planing on adding only 4 endings but I think there has to be 5 endings.. (if my math is not off)

If I don't add the extra ending there will just be 2 outcomes that will end up with the same ending.