Game
Hayami-Chan (old)

5 years ago

I made the HUD look a bit different

What do you guys think, should the good/bad counters be visible as you play? check latest devlog video

It could make for a cooler experience, but still. If ppl don't know about the system, they might all use the bad one




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did my part

"Mooom, she's outside my window again!"

This is the screen used instead of the "going to sleep" screen from the first game.

Right now I'm working on the story of Hayami-Chan & how she came to be. I don't want to reveal to much about it in-game, just clues and such things.

Different dialog when going home from work, depending on the good/bad status you end the day with

Right now I have to implement the good/bad dialog and triggers, after that I have to change/build the nightmare sequences

Nightmare day 2, 3 etc.

Hmmmmmmmmmm..

PASSING TIME

Were planing on the game playing out much like the old Hayami games during ACT 1.

Working on the game page for the sequel !

I've removed all the bugs I could find.

The game page should be up later today !

Happy new Years!!

Celebrated The new year with family, after that some VR. It was fun!

time for a new sticker pack perhaps?