Game
Hayami-Chan

5 years ago

This is the screen used instead of the "going to sleep" screen from the first game.

Right now I'm working on the story of Hayami-Chan & how she came to be. I don't want to reveal to much about it in-game, just clues and such things.




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Reworking the "NPC Interaction scene thingy"

Instead of having a d20, the player now have "lives" you'll get 3 lives each day, so make sure you spend them on the npc you like the most, or something

I made the HUD look a bit different

What do you guys think, should the good/bad counters be visible as you play? check latest devlog video

It could make for a cooler experience, but still. If ppl don't know about the system, they might all use the bad one

I just finished 2 more endings!

I was planing on adding only 4 endings but I think there has to be 5 endings.. (if my math is not off)

If I don't add the extra ending there will just be 2 outcomes that will end up with the same ending.

Working on the game page for the sequel !

I've removed all the bugs I could find.

The game page should be up later today !

Items & Inventory Updates

Items you obtain will have special effects

The "Bad Ending" is now finished, and you get a star for each ending you get.

I might be able to squeeze in 3-4 endings to the game.

LESGOOOOOOOOOOOOOOOO!!!

Made a little more progress this week

I added a new a character

All the suggestions from people has been really overwhelming, sadly i can't add everything. But I'll try to add as much as I can to the best of my ability.

Dropped a QTE plugin thingy for download on the discord.

Drag & Drop ready to use, kinda deal

https://discord.gg/66FZWN5QsH