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19 days ago

I managed to make the endo's eye/chest colors and walks randomized, as well as attacking things that block their way or attacking things to the side (not in the video) I also fixed some sorting issues with the walls and towers.




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I've been trying to work on the 2D lighting for the tower defense section and omg... it's beautiful

I'm testing out turrets (ball pits) in the game and testing health/damage. I also added a timer so that the game can continue spawning characters until it strikes 6 AM. Next, I gotta make it so that you can place the turrets down and such.

REGLITCHED Very Short Progress Devlog: Mid May 2024 + Programming Break/Update

long night

update: finally made the whole fnaf 1 crew in the pixel art addon.

BLOOD & GEARS: FNAF 1 Trailer Recreation

DISCLAIMER: This is not our official trailer! This is simply a recreation of the first FNAF trailer with our assets for fun. Enjoy! :)

Just animated Freddy today and added him onto the sim prototype. The best thing to come into fruition in a while.

Been making a shop and some UI updates to the prototype. It's mainly due because I need to pin down what I need for saves such as money, tiles, items you've bought, and generally be better functionally.

It might finally be time to give you a purpose, Chum Charlie...

update:

I made freddy with the endoskeleton I made.