2 months ago

I might be posting more at bsky tbh. Feels comfy and I wanna update yall that I've been in a horrible state but I feel good again :)
hope the community is doing gucci too!


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https://www.youtube.com/watch?v=QWPtcwFdW3o

It's official! I am apart of the Jolly 4 team and have been for a while now! I worked on the new animation that has been revealed for the Fangame Direct 2!!

Read article for FAQs

sorry if I've been very radio silent, working on Jolly 4 at the moment.

Perceived REALITY still is in a huge writing phase very proud of it so far, a lot's happening and it's not so easy to get stuff done quickly. be patient with me boys!

Currently working on the game's rendering engine rewrite. Replacing Eevee NEXT code with a much more optimized fast renderer for high quality realtime rendering

This soon will be merged to blender soon!

Read article

I made an Ocean shader in 10 min in my engine.

It was a bit complicated and stressful. And I think it looks good for 10 min!!

PLUS update! Read Article!

sigh Do I really need to say it...? ' i am on bluesky '

https://bsky.app/profile/bluegirl61.bsky.social

Enjoying Childhood Half life 2 turned 20 years old yesterday :D

And also dying in pain with college this month oof ;-;

watching @CokosBeanz cook in Papa's Freezeria in dev vc

our development on Perceived REALITY is going great. UPDATE!! (read article)

Scrapped Half life 2 Render I was going to do for the anniversary.

[Composition context: Gordon foreground, G-Man background (Suzanne as placeholder), Ominous lighting, HL2 color pallet]

Testing my game engine and the work in progress renderer (Opal rendering, a rewrite of eevee)

don- don't ask why he's here.