
Next up
Undertale AT Concepts 101.
One on left is if Sans equipped Undyne’s spear in battle.
One on right is basically a second phase where the human cracks open Sans’ skull like an egg the goober gets pissed off. ( joke concept )
Uh. My greasy fingers 🥶🥶
Introducing…Koole ( cool-ey ), a side-character/ antagonist to the new concept I’m working on! Following the human, Crocus, and his journeys in the underground ( and possibly deeper… ).
Inspired by UTY, I came up with a new human, named…Crocus!! No AU ( yet ), but I’m pretty proud of the design. Man, UTY was a masterpiece, hope to see more games like it soon!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Runestones: from concept to in-game model🗿
0 comments