9 months ago

I need a name for this goober. He is named ???, who looks similar to the normal X, but with toxic, verdant eyes and neon-green teeth, with stained viridescent blood on fingertips. His neon, lifeless eyes describe his lust for brutality & pain.




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Uh. My greasy fingers 🥶🥶

Introducing…Koole ( cool-ey ), a side-character/ antagonist to the new concept I’m working on! Following the human, Crocus, and his journeys in the underground ( and possibly deeper… ).

Undertale AT Concepts 101.

One on left is if Sans equipped Undyne’s spear in battle.

One on right is basically a second phase where the human cracks open Sans’ skull like an egg the goober gets pissed off. ( joke concept )

Inspired by UTY, I came up with a new human, named…Crocus!! No AU ( yet ), but I’m pretty proud of the design. Man, UTY was a masterpiece, hope to see more games like it soon!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Have a good Boi

Runestones: from concept to in-game modelđź—ż

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Levels' maps.