Game
In The Name of Cheese
5 years ago

I plan to have roughly five enemy types throughout the game. There will be one introduced in each level, and I'm already almost done with half of them.




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Development on a trailer is underway, and hoping to have the game out by the end of the summer at the latest!

A few screenshots from my upcoming RPG project. Might make a page for it on here when I get a few things together.

Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?

Death now has a little more flair to it.

Nothing like big red text that stares you in the face and tells you that you lost.

Guess what? I'm one of the members of the upcoming charity event Prismathon happening April 4th through 7th! I'm so excited to be doing this, and I hope to see you guys there!

https://twitter.com/prismathon

The door is finally open.

What awaits Eric in this final area?

And what of his cheese?

Over the past few days, I wasn't sure where I was going with my current project, but now I know for sure what I want to do with it.

...SO I'M MAKING IT A DATING SIM BABY!!!

Here's my contribution to #screenshotsaturday, showing off the wizard enemies in the library level! It also showcases the Shield spell. I could probably change the color of the hit numbers and fireballs to be more visible, though.

Happy pride month woo