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The Huntsman is a walker controlled by a Pest Control robot. The Huntsman can fire small lasers out of its eyes and a big one from its mouth. The Huntsman is very durable and often comes with a B.A.T unit for maximum efficiency.
The seeker is basically an Exterminator that had its guns removed and was given enhanced speed and a warhead, which detonates on impact. The seeker gets dispatched if there is an imminant threat inbound.
The Pest Control is a tool of the government to supress major threats that the Exterminators and the B.A.T can't extinguish. The Pest Control has three variants. One with a rifle, one with dual pistols, and one with a consentrated plasma blade.
The B.A.T is a tank that gets built with some of the same components as The Exterminator. The B.A.T has the ability to fire two modified Seekers and has a flamethrower. The B.A.T gets summoned if there is a threat that the Exterminators can't handle.
The Exterminator is a low level, easy to kill robot, that is designed to patrol the streets and keep small crime away. It has a few variants, but they're mostly the same.
Droid rush is my most recent project. The story is still being developed and the game is in a very early state, but i'm planning on continuing it and making it better :)
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Demonstration of the spells and their effects :)!
a drawing I did because I was bored😪. But I love how it turned out.😊
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