5 years ago

I recently learned how to integrate #CGI elements in pictures. It allowed me to bring some elements from #BATIM into the real world. So it's my first #fanart I guess...




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Gotta love when this happens

Mr. Headsenberg wants to sell you some blue... Do you accept?

I present to you, my main #Unity project! It's going to be a procedural generation based humorous game with some horror. Its placeholder name is "Spoopy Halls of Nightmares", you can suggest a better name in the comments! Teaser made in #Blender

Bendy and the link machine

#bendyandthedarkrevival #BENDY

See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...

So, funny story, I kinda added 6 more playable characters to the game. Basically, there will be three characters per level.

Also, all renders made by me, OOTIM models made by FunkyBunny and DarkArtworks

follow the game page pls :)

#bendy #fangame

Trying to figure out a consistent artstyle that I'd like. So I've been drawing away on various shapes. Here's my first completed attempt! I'm keeping it simple so it's all done in #Blender, hand-drawn + procedural noises. What do you think about it?

Were Live BEATING Bendy Lone Wolf! Come Join Us Here: YouTube: https://youtube.com/live/LnqJwPNf7Ec?feature=share

Kick: https://kick.com/ruesafer-0711

Damn, another #spawnday already! Time flies, it really does...