I started a Twitter account. I'll post updates about 6FB and other projects there.
Next up
The second campaign has been completed.
-This one is more fast-paced and chaotic that the one in the demo.
-I am currently working on a third one, which will be more slow-paced.
-The 3 campaings will be in the final game. They can be played in any order.
ANIMA has been re-uploaded.
DETUNED is out.
...
Minor demo update:
-Fixed a bug that made some enemy bullets phase through the player’s real body even if they touched it.
-Reworked the pause menu.
-Added the option to disable the dither effect.
The "ghost path" which was previously only available in the mobile port (which was a disaster) can now be played for free.
Happy spooky month!
Devlog 1 & demo update
Only the OGs will remember...
Something has been found.
The Pseudo-Haunting demo is out!
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