Game
34DOOM - La 34ème DOOMension
6 years ago

I started this project for real in 2013 but was kinda abandoned till I reworked it during the covid lockdown. Now it's getting serious business!

I'll probably release a closed pre-alpha release for patreons when i'll have a couple of levels done.




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New effect on the work: the guitar effect! For now it just plays rock music but it might be used to unlock new paths in the future...

Aren't they cute? They're part of a quest to accomplish in the Maniac Mansion level in order to get the second power of your player char! :p

Just made a stats screen to replace automap. It will display more infos in the future I guess... ^^

The first DLC of 34DOOM is in strong progress !! Expect it for before the end of this year !

The Golden Pokeball can now spawn a new random entity! And you better not get this one in critical moments. Because not only it does nothing, but it also stays in the level forever!

A new effect, the twintails. Purely aesthetical. And some new maps too. Also composed lots of soundtracks that you can already hear here.

A new map completed, based on the flat of my childhood which comes very often in my own dreams.

The player sprite has been redesigned to look a bit more gender-neutral and less like a specific kid with a red cap... I tried to make it possible to change their pajama's colors but, while it actually works, colors don't translate in transformations.

It's been a while I haven't worked on it because of my RL school/job... But I had to add this because this meme goes pretty well with the pirate level!

So GZDoom 4.5.0 got released and it made a mess on the game's code, especially in the audio. This got me so paranoid, i think i'll have to recheck everything. On top of that, i need more ideas & motivations for the game's levels. btw here's a new thing!