Game
34DOOM - La 34ème DOOMension
5 years ago

I started this project for real in 2013 but was kinda abandoned till I reworked it during the covid lockdown. Now it's getting serious business!

I'll probably release a closed pre-alpha release for patreons when i'll have a couple of levels done.




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The player sprite has been redesigned to look a bit more gender-neutral and less like a specific kid with a red cap... I tried to make it possible to change their pajama's colors but, while it actually works, colors don't translate in transformations.

Progressive/dubstep gun has been massively updated!

Aren't they cute? They're part of a quest to accomplish in the Maniac Mansion level in order to get the second power of your player char! :p

A new effect, the twintails. Purely aesthetical. And some new maps too. Also composed lots of soundtracks that you can already hear here.

A new map completed, based on the flat of my childhood which comes very often in my own dreams.

The first DLC of 34DOOM is in strong progress !! Expect it for before the end of this year !

So GZDoom 4.5.0 got released and it made a mess on the game's code, especially in the audio. This got me so paranoid, i think i'll have to recheck everything. On top of that, i need more ideas & motivations for the game's levels. btw here's a new thing!

The Golden Pokeball can now spawn a new random entity! And you better not get this one in critical moments. Because not only it does nothing, but it also stays in the level forever!

This is a lil bit of a spoil, but here's a lil easter egg that will be hidden in a future deathmatch map. SonAmy fans, this is for you! :p

It's been a while I haven't worked on it because of my RL school/job... But I had to add this because this meme goes pretty well with the pirate level!