Game
34DOOM - La 34ème DOOMension
5 years ago

I started this project for real in 2013 but was kinda abandoned till I reworked it during the covid lockdown. Now it's getting serious business!

I'll probably release a closed pre-alpha release for patreons when i'll have a couple of levels done.




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So GZDoom 4.5.0 got released and it made a mess on the game's code, especially in the audio. This got me so paranoid, i think i'll have to recheck everything. On top of that, i need more ideas & motivations for the game's levels. btw here's a new thing!

The current map under making. And yet you don't have the sound... And yeah, you can kill it. Unless the monsters does it for you? :p

Just to show something else than just pics this time, here's a showcase of all the effects made so far.

The first DLC of 34DOOM is in strong progress !! Expect it for before the end of this year !

Two new effects, the scooter (to move faster) and the zombie (to move slower and drip blood). Also, all the collected effects will appear as trophies in the real world.

A new effect, the twintails. Purely aesthetical. And some new maps too. Also composed lots of soundtracks that you can already hear here.

Aren't they cute? They're part of a quest to accomplish in the Maniac Mansion level in order to get the second power of your player char! :p

A new map completed, based on the flat of my childhood which comes very often in my own dreams.

The Golden Pokeball can now spawn a new random entity! And you better not get this one in critical moments. Because not only it does nothing, but it also stays in the level forever!

Progressive/dubstep gun has been massively updated!