Game
34DOOM - La 34ème DOOMension

5 years ago

The current map under making. And yet you don't have the sound... And yeah, you can kill it. Unless the monsters does it for you? :p




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A new effect, the twintails. Purely aesthetical. And some new maps too. Also composed lots of soundtracks that you can already hear here.

Just to show something else than just pics this time, here's a showcase of all the effects made so far.

Just made a stats screen to replace automap. It will display more infos in the future I guess... ^^

The player sprite has been redesigned to look a bit more gender-neutral and less like a specific kid with a red cap... I tried to make it possible to change their pajama's colors but, while it actually works, colors don't translate in transformations.

Aren't they cute? They're part of a quest to accomplish in the Maniac Mansion level in order to get the second power of your player char! :p

So GZDoom 4.5.0 got released and it made a mess on the game's code, especially in the audio. This got me so paranoid, i think i'll have to recheck everything. On top of that, i need more ideas & motivations for the game's levels. btw here's a new thing!

This is a lil bit of a spoil, but here's a lil easter egg that will be hidden in a future deathmatch map. SonAmy fans, this is for you! :p

It's been a while I haven't worked on it because of my RL school/job... But I had to add this because this meme goes pretty well with the pirate level!

A new map completed, based on the flat of my childhood which comes very often in my own dreams.

Introducing some of the implemented powers. The hand with the eye lets the player go back to the nexus without waking up.