5 years ago

I think I can say that the hardest part of creating a game is going from nothing at all (pic 1) to something (pic 2).

The second image represents the code allowing GRANG (game robot) to move through the building and the various cameras.




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Hi everyone. IMPORTANT:

I'm looking for a person who could do the Phone guy's voice for my game "Five Nights at Grang's" in English! If you are a volunteer ...

Contact me: [email protected]

Five Nights at Grang's 2: for another job

Five Nights at Grang's 2 DEMO

ok i FINALLY finished dropsane teto

i think i still got it

Jarvis, write a full essay in MLA-8 format indented to the left please

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art