i̴̲͍̤̺͇͕v̸e̴̱̗̳̭͙̪ ̼̗̘̲ͅe͔̻̟̘͖͙̰e̙͍n̹͓̻̟ ̜͚̞̖o̹͓̰̘͡u̞t͓͈ş̘̩̬̙̣i͏͍d̤̕e̢͈͕͇͚͚̯ ͖̙͝f̫̥̮̲̻̙͘or̹̩͕͖̩̬ ̜͔̜̪͎͇͓a̶ ̢̲̫̮f̝̯̺̬̩͎͚͘ew͎̹̦̠͡ ̦̼̤͢ͅm͉̯͇̲̙͟i͔̞̳̗̳̰n̬̳̼͠u̦̞̺̯̠t̤̥e̩͍̩̖̤ͅs̴ ̀a͖̰̭͖̯n̨̪͈d͇̞̰̟̭͖ ̝̙͓͈͓̳̺į̜̫̲͔͕̹̥ a̯̭̙̩̮̙͎ ̡͔̣̪̬p͈̪i̖̼̭̤̳͜c̶͍͎͖̘ ̸͉͕̬o̤̙̖̱͔f̗̩͜ ̮͡t̲͖͇̲̲̺̠͢h̜̲̮̠i̫͚͉͔̱̝̟͢s̱͈ ͓̖̗̪̥͘f͠r͕͇̤͔ͅo͝m̤ ̤͉͉̠͉̺͡ͅa ̹̣̼͙̜͕͖C̴̭̥͔͍͈͙a̸͎̺͙̠̮̣͈m̷r̯̱̱̠̣̖a̦̙̳ ҉̰̼̹̥̳i͏͇̙̺ ̴f͖͇̗̜̟ͅͅo͕̠̱ú̬̫̥̱ͅn̶d̖̩̙͍͡

5 years ago
i̴̲͍̤̺͇͕v̸e̴̱̗̳̭͙̪ ̼̗̘̲ͅe͔̻̟̘͖͙̰e̙͍n̹͓̻̟ ̜͚̞̖o̹͓̰̘͡u̞t͓͈ş̘̩̬̙̣i͏͍d̤̕e̢͈͕͇͚͚̯
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Path of Kami: The Evolution of the Lore
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Showing off player 2 😎
What do you think?
not the greatest house, but it's a house! :D
2d lighting experiment
it happens
Explosive domino effect










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