2 years ago

I've been doing a little experimenting and it looks like adding new sprite effects isn't too challenging? It's certainly within the realms of possibility.

And I'm talking about fully VM-integrated glsl effects (not image/skin effects).




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My next project will probably be "What would I add to 4.0?".

I think it'd be nice to talk about what direction Scratch should go in, as someone who is now more intimate with the code and design philosophy than I am with your mom (thats a high bar, too).

This feels surreal to read. I know Unsandboxed and TurboWarp are ultimately owned by the same guy but still.

I had an idea for a new game. Turns out I forgor something: I suck lmao

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

Scott the Woz: ...do you think they get it?

New compiler is now out on TW Desktop as well as other things mentioned in this list.

You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.

oh my god i am such an idiot. in my recent project i make this point and I swear to god that wasnt meant to be a joke about being unable to count to 3 or something, I really am just that vacant.

@LilyMakesThings 's Unsandboxed editor is host to some of my coolest discoveries, like an extension that allows for easy native wave effects!

Perfect for those wavy backgrounds found in most FNF DaB/DnB mods! I will experiment further.

Thanks for feature!

I'm stunned.