Game
3 Weeks of Giuseppe





1 year ago

I've been thinking about changing the art style for this game. I may decide on which art style I use regardless of public opinion, but I would like your opinions anyway.

Which art style would you prefer the game uses?


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new patch:

- animatronics are more aggressive

- power drains faster

- power drains more the longer your doors are closed

- fredbear slightly less aggressive

- nights are 30 seconds longer

- toxic meter increases faster

- bug fix

oughh the seppe

Haven't worked on this game for so long that I forgot about the things I put in the game.

I just opened the project and jumpscared myself with the pickle slot variable.

And what is an Endo without its suit

demo out

William Afton and his stupid purple car he cared about more than his KIDS

The Week 2 Demo has been released!

I updated some of the mechanics for the Pill Evil Giuseppes.

When the week 2 demo comes out, I suggest picking the brown pill on night one.

Environment Work As Of Late

buster has been implemented