

I've been working on some sprite stacking code for my 3d engine. The textures are placeholder, the code works really well though. I hope this can help people. https://scratch.mit.edu/projects/639796949/
Next up
New UPDATE! (playable in Browser) :D
I added Line-Rendering and I am using it to render a simple ground.
https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741
I added weapon/gear switching. It's still unfinished, but the basics are working. You can control what rotation it's going by turning the mouse wheel up or down.
Sooo, I restarted my 3d engine from scratch ... again... (playable in browser)
https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
Hello again....
FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors
New highly improved lense flare for my 3D SPACE Game
Left: mine Right: reference
I've just finished a drawing (paper and pencil) for my art class (high school).
New compiler is now out on TW Desktop as well as other things mentioned in this list.
You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.
I found a bug in my Z-Rotation (it's fixed now)
. . . also . . . .
What's going on?!










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