

I've been working on some sprite stacking code for my 3d engine. The textures are placeholder, the code works really well though. I hope this can help people. https://scratch.mit.edu/projects/639796949/
Next up
I added weapon/gear switching. It's still unfinished, but the basics are working. You can control what rotation it's going by turning the mouse wheel up or down.
I added Saturn. It laggs when recording but without recording I didn't have any laggs. I hope I'll find some other performance fixes in the future.
Let me cook...
New highly improved lense flare for my 3D SPACE Game
BEWARE THE NOID.
(The classical ol'Dominos mascot)
I completely remade saturn (to save performance, add shadow and generally better graphics).
This is a Teaser. I'm working on a visual demo for my engine, now that I got triangles working.
(add the dust man theme from mega man 4) omg its dust man from fnf
Hello again....
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