

I've been working on some sprite stacking code for my 3d engine. The textures are placeholder, the code works really well though. I hope this can help people. https://scratch.mit.edu/projects/639796949/
Next up
New highly improved lense flare for my 3D SPACE Game
I completely remade saturn (to save performance, add shadow and generally better graphics).
TEASER for my 3D SPACE Game.
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
I added Saturn. It laggs when recording but without recording I didn't have any laggs. I hope I'll find some other performance fixes in the future.
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
I added weapon/gear switching. It's still unfinished, but the basics are working. You can control what rotation it's going by turning the mouse wheel up or down.
New UPDATE! (playable in Browser) :D
I added Line-Rendering and I am using it to render a simple ground.
https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741
Dude
Sooo, I restarted my 3d engine from scratch ... again... (playable in browser)
https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741










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