

I've been working on some sprite stacking code for my 3d engine. The textures are placeholder, the code works really well though. I hope this can help people. https://scratch.mit.edu/projects/639796949/
Next up
New highly improved lense flare for my 3D SPACE Game
New UPDATE! (playable in Browser) :D
I added Line-Rendering and I am using it to render a simple ground.
https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741
I added Saturn. It laggs when recording but without recording I didn't have any laggs. I hope I'll find some other performance fixes in the future.
This is a Teaser. I'm working on a visual demo for my engine, now that I got triangles working.
BEWARE THE NOID.
(The classical ol'Dominos mascot)
I completely remade saturn (to save performance, add shadow and generally better graphics).
I added weapon/gear switching. It's still unfinished, but the basics are working. You can control what rotation it's going by turning the mouse wheel up or down.
(add the dust man theme from mega man 4) omg its dust man from fnf
Let me cook...
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