Game
Zdays
7 years ago

I've changed the way rooms are generated. Instead of rooms being plopped about randomly, there will be a main corridor, with rooms and sometimes mini corridors branching off. This will make the game's setting feel more modern than the previous layout did.




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Got some random room layout going! Still working on joining the rooms together, but I'll get there eventually.

Added door opening and closing! And of course, I have to show you the game's new look (yeah not that different, but it's something).

Got some collision going plus a grass trampling system which guards can use to find you!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Just a Pico sprite

a drawing I did because I was bored😪. But I love how it turned out.😊

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)