Game
The Ink Remains


2 years ago

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!




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I present to you, my main #Unity project! It's going to be a procedural generation based humorous game with some horror. Its placeholder name is "Spoopy Halls of Nightmares", you can suggest a better name in the comments! Teaser made in #Blender

I remade the game page header and now it looks better. I will probably remake the thumbnail too.

Gotta love when this happens

Mr. Headsenberg wants to sell you some blue... Do you accept?

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes

I dual wielded sandwiches for the first time! I even got a visitor :)

I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)

Trying to figure out a consistent artstyle that I'd like. So I've been drawing away on various shapes. Here's my first completed attempt! I'm keeping it simple so it's all done in #Blender, hand-drawn + procedural noises. What do you think about it?

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)

I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim