Next up
I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!
Gotta love when this happens
New thumbnail! This one is more detailed than the previous :)
I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes
Ah yes, perpetual motion... Well done random rigidbody 😂
I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)
Hehe
Trying to figure out a consistent artstyle that I'd like. So I've been drawing away on various shapes. Here's my first completed attempt! I'm keeping it simple so it's all done in #Blender, hand-drawn + procedural noises. What do you think about it?
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