Game
FNAF Kit

6 years ago

I've had a few pms in recent weeks asking if the toolkit is still in development. The answer is yes. its a lower priority atm and as its only me working on it its been rather slow. Should you want to help out let me know and we can get it done quicker.




1 comment

Loading...

Next up

Modular stage kits are the next addition to the decor tab. Once all its skins are properly textured.

If you're wondering why the next build is taking so long. here is the answer.

Light menu is still undergoing it's refit, some behind the scenes code changes making it easier to edit multiple lights. A light will also toggle on/off depending on its intensity. So custom events don't need to be loaded with two different commands.

Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.

Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.

VERY early test of very basic systems in my new project. Do your work, keep the lights on, and everything will be fine. I really want to gush about some of the things not seen here, but will save that until they can be shown off. FnafKit who?

Buttons ver 2- jumpscare Test

Quick look at a new almost functional feature. The game will auto generate the camera display for your map as you build. There's also been some fiddling with the actual night controller to allow customization of the player.

Is he a... you know....

Grey boxing the first layout for the game, But got very distracted making this arcade tunnel. But its starting to take shape at least.