8 months ago

I've redrawn my logo.

(I think I'll finish it yet)




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A mini devlog:

Added more settings. (I'll add and improve it later)

Fixed bugs and animations.

In general, the little things still complement the game and improve the graphics.

Hello everyone!

I changed the game menu a bit. Added animation. I hope it looks cool. =)

I redrawn the walls a bit...

I think it looks fine

Beware of the spine-chilling rodent! This isn't just any rat; it's a spooky little creature that could give you goosebumps!

Check out this game at gamejolt.com/games/blackmagicedition/978505!

I've finally figured out what the new "antimagic" zone will look like!

I've updated its appearance, and when you're in it, you'll have a slight clouding.

For day 806 of coding; I'm working on a way to have resources spawn closer to the entrance, but not in front of it

Hello everyone!

I've added a few small details. For example, when opening doors with a button, the camera will show an open door.

And I also added a background blur to the menu.

A new "antimagic" zone... (I'm still thinking about his visual. I want it to be more unusual.)

This zone is almost the same as the red one, but the difference is that telekinesis works in it.

=]

For day 823 of coding, I tried having the pick-up shadows change size according to the object's height in the air

Finally, I've updated the dialog system and, in general, the text. Now the text can either become more expensive or be in the form of a wave.