Next up
one new (and hopefully final) update to the "One Night Demo" is out now with some minor changes
so uh the release for this game is going to be on the 26th of november. the only feature that i can't guarantee that will be 100% done is the save function, but other than that, the game is very functional.
some changes to the main menu have been made...
...can you guess what those could be for...
Update 1.0.1 is here with the following changes: - changed the way with how the flying power works - removed a fuckton of cars in the city area, as just looking in the direction seemed to be tanking the performance
a new short Gameplay Trailer for "Five Nights at Rockport", a "Need for Speed" themed "Five Nights at Freddy's" Fangame
a race is about to ensue...or will the night unit take care of it...
what better way to test character sounds by using weapon sounds
Here are the Teleporters that the Player can use to go back to the previous area without needing to walk all the way back. In order to use one, the Player has to desrtoy all Generators in the current area
yall mind some meme-ing in here?
some progress on one of the locations you'll be able to explore, which is this high city...











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