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what better way to test character sounds by using weapon sounds
...the Eclipse and the Cayman...
yall mind some meme-ing in here?
so uh the release for this game is going to be on the 26th of november. the only feature that i can't guarantee that will be 100% done is the save function, but other than that, the game is very functional.
In the Zone You might find these "Generators" which power up a shield around it. You have to destroy the ones outside in order to destroy the main Generator located on top of the highest building in the City area
didn't think i'd get that far but thanks for the 50 followers.
a fifth new Pursuit Theme has been added now, while it is based on the fourth Pursuit Theme, this one has different parts instead
a rotary threat...
Here are the Teleporters that the Player can use to go back to the previous area without needing to walk all the way back. In order to use one, the Player has to desrtoy all Generators in the current area
THE "NIGHT 1+2" DEMO FOR "FIVE NIGHTS AT ROCKPORT", A "NEED FOR SPEED" THEMED FNAF FANGAME, IS OUT NOW











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