Next up
"Sonic Forces: Company of Resistance", an idea for a Sonic Forces themed Real-Time Strategy game that would play similar to "Company of Heroes". the main focus would be on the perspectives of the war that you don't see in the main game.
here's a lil' hint on what the next update may bring to the streets...
some progress on one of the locations you'll be able to explore, which is this high city...
someone's waiting... ...wanna take a guess what this one's based on?...
In the Zone You might find these "Generators" which power up a shield around it. You have to destroy the ones outside in order to destroy the main Generator located on top of the highest building in the City area
MY NEW PROJECT IS OUT NOW: a remake of the SpongeBot Boss Fight from the Nintendo DS version "Nicktoons: Attack of the Toybots" in the Art-Style of "SpongeBob: Battle for Bikini Bottom Rehydrated"
"Five Nights at Palmont City" - a concept/idea for a sequel of Five Nights at Rockport, taking place in Need for Speed Carbon's "Palmont City" where the player character is a new one involved in the territorial war between the big street racing crews...
level blockouts for a new project (this one's for my final Game Art diploma semester)
take a guess what game this is supposed to be from...
so uh the release for this game is going to be on the 26th of november. the only feature that i can't guarantee that will be 100% done is the save function, but other than that, the game is very functional.
i've uploaded a Free-Roam-Demo for you all to try out (and sorry for the lack of updates for the development progress)
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