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Hi, I just improved the Main Menu and... yeah.
Hi, I've worked on the orange splitting enemy. It now spawns the particles in a circle which is A LOT better. I can tell you, it makes already quite fun to playtest the game :). I've also added sounds when an enemy dies. Now I'm working on mobile controls
Hi, this is a small teaser of 2 new enemies: One which follows you and spawns orange circles which increase it's size over time so it goes into your way, and one which spawns orange particles in (I know, it's not a circle yet, but I will work on it).
3 days remain! (Video by DaBoiDownUnda)
#GrottoEscape DEMO PROTO 0.26.0 AVAILABLE
Follow and wishlist on #Steam:
https://store.steampowered.com/app/3433190/Grotto_Escape/
Grotto Escape will be released in March 2026 on Steam.
Watch a WIP Gameplay 20260316
Just released the first beta of Squizzle :D
Squizzle is a 2D pixel platformer. There are currently only 2 demo levels as a preview for the final game.
Game page: https://gamejolt.com/games/squizzle/728673
Discord Server: https://discord.gg/5ubUgAhFhH
Doodle Rework and More! Version 0.13.3 is Live!
Hey guys, it has been a long time!
I've been working on a new 2D mobile endless runner game, Robo Run, a bit now. Here's a small preview of the current prototype, hope you like it!
Also, sorry for the lagging, somehow my recording program stutters.










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