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Hi, this is a small teaser of 2 new enemies: One which follows you and spawns orange circles which increase it's size over time so it goes into your way, and one which spawns orange particles in (I know, it's not a circle yet, but I will work on it).
Hey, here is a small clip which shows the random dungeon generation and the (finally) finished Kill-All-Enemies-To-Proceed-System. I will of course improve it by adding new enemies and I also want to increase the size of the rooms.
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954
These are the enemies in our game #CultofBlood. Show me yours!
Hi, here is a small teaser of the new game mode: Endless Wave Spawn. This is the first map, but I will add in the future more with obstacles and different enemy-spawns. There also won't come any more demos out because this is more than a demo should have.
ANNOUNCEMENT
Now you can follow and wishlist #GrottoEscape on #Steam:
https://store.steampowered.com/app/3433190/Grotto_Escape/
A DEMO will be available for the Steam Next Fest in February 2026.
Grotto Escape will be released in March 2026 on Steam.
Watch a Proto Gameplay Teaser 20260112
Hi, I just improved the Main Menu and... yeah.
Hey, remember when I said that I'm starting to work on an rpg-game? Now my friend joined me to help with some sprites and this is how it currently looks (still need to add animation to knight):
https://gamejolt.com/games/mighty_knight/658708
discord: https://discord.gg/VjhMZt355t
⚡ Bow’s powers are charging up for the next chapter of High School Hills! ⚡
🎮 Wishlist or try the demo now:
https://store.steampowered.com/app/3960230/High_School_Hills_Dre…
#IndieGames #PixelArt #GameDev #IndieGameDev #IndieDev #unity
Hi, here some new stuff:
- sound when red enemy shoots - sound when orange Enemy spawns particles
- Game Over Screen with the waves survived and ability to retry or return to the Menu
I've also added an real-time online leaderboard (no Game Jolt needed)!










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