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Hi, I've had some issues with the shader but now I fixed it and this is how it looks now. I will fix some bugs and make some improvements before the game will come into the alpha phase! Then I will also release a small demo.
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954
I'm happy to announce that I succeeded in making my first properly random dungeon generation!
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954
Hi, here some new stuff:
- sound when red enemy shoots - sound when orange Enemy spawns particles
- Game Over Screen with the waves survived and ability to retry or return to the Menu
I've also added an real-time online leaderboard (no Game Jolt needed)!
Hi, here is a new teaser of Chaos Shooter, now with a minimap and an system for unlocking the doors when killing all enemies in a room. I'm really happy how it turned out!
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954
This is what happens when rhythm meets the dungeon crawl. Welcome to GRIDbeat!
Hey, here is a small clip which shows the random dungeon generation and the (finally) finished Kill-All-Enemies-To-Proceed-System. I will of course improve it by adding new enemies and I also want to increase the size of the rooms.
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954
One of the most important milestones for my indie game was to make it playable on Steam Deck.
And guess what! :P
Hi, I've worked on the orange splitting enemy. It now spawns the particles in a circle which is A LOT better. I can tell you, it makes already quite fun to playtest the game :). I've also added sounds when an enemy dies. Now I'm working on mobile controls










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