Game
Chaos Shooter
5 years ago

I want to make a new map. How should it look like (2 Spawn Points for Enemies, 1 Room with obstacles inside to hide behind)?




0 comments

Loading...

Next up

Hi, I've had some issues with the shader but now I fixed it and this is how it looks now. I will fix some bugs and make some improvements before the game will come into the alpha phase! Then I will also release a small demo.

https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954

I'm happy to announce that I succeeded in making my first properly random dungeon generation!

https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954

Hi, here some new stuff:

- sound when red enemy shoots - sound when orange Enemy spawns particles

- Game Over Screen with the waves survived and ability to retry or return to the Menu

I've also added an real-time online leaderboard (no Game Jolt needed)!

Hi, here is a new teaser of Chaos Shooter, now with a minimap and an system for unlocking the doors when killing all enemies in a room. I'm really happy how it turned out!

https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954

This is what happens when rhythm meets the dungeon crawl. Welcome to GRIDbeat!

#indiegame #rythmgame

What the hell??

Hey @gamejolt , if you see this, could you maybe make it that the mission notifications don't stack? Thank you :D

Hey, here is a small clip which shows the random dungeon generation and the (finally) finished Kill-All-Enemies-To-Proceed-System. I will of course improve it by adding new enemies and I also want to increase the size of the rooms.

https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954

One of the most important milestones for my indie game was to make it playable on Steam Deck.

And guess what! :P

#SteamDeckVerified #indiegame #gamedev

Hi, I've worked on the orange splitting enemy. It now spawns the particles in a circle which is A LOT better. I can tell you, it makes already quite fun to playtest the game :). I've also added sounds when an enemy dies. Now I'm working on mobile controls