Next up
I've finally got a good set up for the outline effect, this game looks so much better now that its not just a super bland "realistic" shooter
Best RPG-2 Model
Like I said before I am going to detail how head shots work. When getting shot theres a default damage thats applied, when getting shot in the head, I multiply the damage by the head shot multiplier, which makes head shots deal more damage.
Bester RPG-2 Model
Yesterday I worked on creating a way to choose the map you can play on, obviously the UI isn't close to being finished but it works as a base
Epic Fist Punching (Gunshots and Bad Animation Included)
I definitely added too much recoil
Currently working on head shot registration, should be done in less than a hour, I was having some trouble after implementing weapon switching which might be causing guns to only show up client side, I'll post later about head shot details.
I was bored, so... ManutKat.
So here's the first of the zodiac signs i will make for the next weeks.
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