Game
Super Mario Bros Lethal Impact
1 year ago

I will fix some bugs and submit what i have




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Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)

Why i choose to only use 2 colors + background and a max of 300x240, idk, i'm hungry so i will continue this later, hope you like this preview of one cutscene of Lethal impact :P.

MIND part 2(now is personal lmao).

I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.

If ya liked follow the game :P

Gatling pea (our spriter Drafex14 cooked with this design.)

We have 3 more plants and 2 more zombies for the 0.1

guisantralladora (nuestro spriter Drafex 14 cocinó XD)

3 nuevas plantas y 2 zombis (no tan) pronto para la 0.1

(muchas gracias al equipo)

Me after playing another cringy "horror" fangame walk sim with a bloody eyed character (so original)

Smol background 4 castle section of MIND level

🗿

The choices starts on "MIND" level, they will define what ending r ya gonna get.

i guess ya can understand the endings reading them so spoilin alert:

Endings

Royal regret.

Eternal king.

No hero.

Ruins.

A full view of the choose your seeds screen with the new GUI at the max difficulty (Max Armor + Max Density)

A longplay of the Android Port