I would like to share a new enemy from my game (Defiance & Mr. Good Looking) i'm working on:
The Ascending Knight
(the only thing missing is the voice and some balancing)
Next up
I present thee: ππ‘π ππ«ππππ‘ππ« ππ«π¦
Mr. Good Looking's shotgun, the model is based on the Gauss Cannon from Doom and it'll be available after the first boss
The only problem is: I don't know which sound to put on it
Coming on the next update for Defiance & Mr. Good Looking Difficulty options (easy, normal and hard) and Difficulty modifiers (you can enable them individually to make the game harder without changing the enemy stats)
I'm here to announce thatΒ Defiance & Mr. Good LookingΒ finally have a Steam page and it will launch in early accessΒ April 28th!
https://store.steampowered.com/app/1595260/Defiance__Mr_Good_Looβ¦
Game Jolt Colors is back!
Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.
At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!
I've updated ππ‘π ππ¬πππ§ππ’π§π ππ§π’π π‘π visuals and here's a first look on his attacks (attacking him and removing the helmet makes his behavior change)
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! π½
Mr. Good Looking 3rd Weapon's (The Preacher Arm) secondary in action, this was a single click... and this uses health as ammo... a LOT health
The weapon won't be available in the demo tho...
In this article explain the process behind the creation and implementation of Mr. Good Looking's (from Defiance & Mr. Good Looking) starting weapon, the Magun.
Update 0.3.3 is here, and it's flashy
3 comments