Next up
why game take so long!!! (and blaster stuff)
we've actually been getting some decent progress so far, adding a segasonic mode (because im unoriginal and lazy!), got some sprite selection/new sprites, and just general coding updates!
(also take this shitpost that might actually be used in game joke)
((also quick repost bc i forgot to link this to the ut community group, sorry))
goop gaming!
thing
i redid my sans sprites (hi lead)
funny blaster break platform
idk
@Theeviltoenail finished first full version of logo let's gooo thanks a lot dude, looks really awesome (and much better than mine) ill be updating the gamepage art now rn
pre-devlog? idk
new corridor battle background and game thumbnail
hits different
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