This is a semi-finished boss fights engine from my main game.
Took Jevil as an example :P
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Это полудоделанный движок босс файтов из моей основной игры.
Взял Джевила как пример :P

If the batle system of #Undertale / #deltarune was completely like in the #touhouproject
Если бы система битв в андертейл / дельтарун была полностью как в тохо
This is a semi-finished boss fights engine from my main game.
Took Jevil as an example :P
---------
Это полудоделанный движок босс файтов из моей основной игры.
Взял Джевила как пример :P
New interface for my game HP, BOMBS, Graze, Power, Score, High Score and Difficult mode
Player's Shooting lvls. The higher the level - the more dangerous the player is for the enemies. Each level increases the number of bullets you have and the damage you can do with a bomb.
If your phone is weaker than Samsung Galaxy A02, I do not recommend playing my game.
This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.
An upgraded enemy fish for my mobile game
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels ![]()
to open today's slot on the calendar.
just my drawing
My first drawing in Procreate Pocket
The old interface felt like a small puddle after the rain
The new one is more like a flowing stream, carrying the game forward and it now feels much lighter on phones
Hope you like it!
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
A level selector sketch for my game
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