If the game is going to be a platform, maybe we can use the cliché of the bartender sliding the beer across the balcon.
It's a lateral movement, just like a 2D platform. And with many obstacles like empty glasses, ashtraies, money, hands, wet spots etc.
Next up
Give ol' Salty a hug. #concept
Here's a hop. Maybe they could be floating like coins?
A small beer to start us off :)
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What you all think
I-Buki
Mio-Da!
Ibuki Mioda!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)










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