
If you're reading this, FNaT:D has officially released. Thank you to @RadianceGamesOfficial ![]()
(who is actually just @peytonjmurdock
and a bunch of his friends) for a swift development cycle.
Enjoy the game!
If you'll excuse me, I just pooped my pants...
Next up
A message from the teams.
Final patch of the night. Ping is going to sleep.
I've learned so much about art and development and I'm grateful for everybody who I've met (even those who which we went our separate ways.) here's to 10 more years of game development and 3d art. Random scraps I found lying around, newest to oldest.
New day, new patch.
Patch 1.0.1 is now live.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).















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