
If you're wondering why Clones Plus 2 is going to be exclusive to Unsandboxed, this is why: we have dependant dropdowns. Among a load of other things that make extension development a lot cooler, and it's only going to get better with what we have planned
Next up
oh my god it fucking works. my insane idea fucking worked.
this shit should NOT exist yet i have birthed it into existence through recycled code, a couple ideas and some pointless attempt at gratification.
coming soon, everybody.
The way this works right now is like one big jigsaw: custom blocks are scripts that do a task so big, I need to put placeholders down because once the jigsaw is assembled, it'll make my computer cry trying to edit it.
It's designed to fit into 1 script.
camera zoom is kinda working
...
A build for a brand new extension for Unsandboxed is available for testing and feedback in the Discord server.
im listening to 2013 dubstep to motivate me to finish block collisions. nothing gets the juices flowing like 2013 minecraft youtuber intros lmfao
2 of these (A and D) are literally identical and given that the second one has a stray "2" suffixed, I don't think that was the one they intended to ship.
$150.
The two JSON extensions are available for testing in the Unsandboxed Discord Server.
I'll be releasing more, such as Clones Plus 2, when I can. Hopefully these'll make Unsandboxed a lot more... viable.
I uploaded a WIP version of this to my testing account. There's no HUD, player or worldgen. It's just the level renderer with a basic WASD camera.










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