Game
Hello Neighbor: Alpha 1 Complete Edition
2 years ago

if you want 3rd floor info and a bit of spoilers then read, if not then ignore this.


The 3rd floor is not meshes, it's box brushes, I just cut holes in the neighbor's house in blender for windows. I keep having to resize and refit to make sure it doesn't clip in other rooms, Complicated but it looks good, I didn't go with a teleport (even though that would've been simpler) because of 2 reasons: 1. the neighbor would be a bit diffcult 2. the windows and train parts, they would just show a image which will be off putting. So im working on it,

Here's some puzzles im planning to do.

You'll have to find a code to open a door with a keypad to enter a room with a lever in it, If you flip that lever then a gate will open up leading to the "Fighting Room'

Rest i will not spoil.



14 comments

Loading...

Next up

the 3rd floor is coming along nicely!

New Title Screen, did minor changes to ui, but redid the scene itself, also built lighting, so nicer.

train station wip (another third floor teaser)

I edited the neighbor's house mesh, Now it has a extra window in the living room, a extra window in the hallway on 1st floor Another extra window in the hallway, and a extra window in the bedroom.

Unused Alpha 1 player with pre-alpha man head, and custom shirt and pants textures, I modified the skeleton to work with nicky's animations.

Teaser of the rework of the main map, neighbor house has incomplete object placements, and the foilage placement isn't final, and lighting is a WIP.

New Menu,

Differences:

Replaced the background with a much nicer design

Rebuilt the lighting

Replaced buttons with new ones with a custom font

Redesigned UI to be cleaner.

New logo.

reworked player house interior, working on remaking neighbor house interior

something?